Good card games can be so simple: either take a card or pay a chip. Anyone can make that decision, right? However, there's a catch - in fact there are two. Nobody wants the cards, not even for free, because they give you points in a game where you need to have the fewest points to win. And the chips? They are scarce, very scarce.
At the start of a turn, players much choose whether they want the current face-up card (and take on the points it's worth). If they pass, they play a chip on it to pass. Whoever picks it up will take the points, but it could be a good thing. If you have a run of cards - like a 7, 8 and 9 - all three are worth the lower value, or just 7 in our example. And at the end, the chips count as negative points, helping you keep your score low and win!
A simple game that travels easily and is quick to play, anyone from friends or family can have fun with this one!